| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
string | Controller Index |
| |||
float | Seconds |
| |||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Position | vector3 | ||||
| Rotation | quaternion | ||||
| Inputs | |||||
string | Device Type |
| Accepted values: HMD Controller Generic Tracker | ||
string | Device Index |
| |||
string | Space |
| Accepted values: Local World | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
vector3 | Color |
| |||
float | Seconds |
| |||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
vector3 | Color |
| |||
float | Seconds |
| |||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Position | vector3 | ||||
| Rotation | quaternion | ||||
| Scale | vector3 | ||||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Value | boolean | ||||
| Inputs | |||||
string | Device Type |
| Accepted values: HMD Controller Generic Tracker | ||
string | Device Index |
| |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Out | event |
This event is triggered when the node finishes its evaluation. | |||
| Inputs | |||||
vector3 | Position |
| |||
quaternion | Rotation |
| |||
vector3 | Scale |
| |||
event | In |
This event triggers the evaluation of this node. | |||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Corner 1 | vector3 | ||||
| Corner 2 | vector3 | ||||
| Corner 3 | vector3 | ||||
| Corner 4 | vector3 | ||||
| Inputs | |||||
string | Space |
| Accepted values: Local World | ||
Available in both Unit Flow Editor and Level Flow Editor.
| Outputs | |||||
| Width | float | ||||
| Depth | float | ||||
Available in both Unit Flow Editor and Level Flow Editor.