MaxPlus Python API Reference
AssetManager Class Reference
+ Inheritance diagram for AssetManager:

Public Member Functions

def CreateAsset (*args)
 
def GetAssets (*args)
 

Static Public Attributes

 CreateAsset = staticmethod(CreateAsset)
 
 GetAssets = staticmethod(GetAssets)
 
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 

Detailed Description

Allows creation of asset objects, and lists the assets currently used in the scene.

Member Function Documentation

◆ CreateAsset()

def CreateAsset ( args)
CreateAsset(wchar_t const * file=_T(""), Autodesk::Max::AssetType::Type type=OtherAsset) -> Asset
CreateAsset(wchar_t const * file=_T("")) -> Asset
CreateAsset() -> Asset

◆ GetAssets()

def GetAssets ( args)
GetAssets(int const flags=FileEnumAll) -> AssetTuple
GetAssets() -> AssetTuple