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MaxPlus Python API Reference
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Inheritance diagram for LightState:Public Member Functions | |
| def | GetAffectDiffuse (self) |
| def | GetAffectSpecular (self) |
| def | GetAmbientOnly (self) |
| def | GetAspect (self) |
| def | GetAttenuationEnd (self) |
| def | GetAttenuationStart (self) |
| def | GetColor (self) |
| def | GetExtra (self) |
| def | GetFallSize (self) |
| def | GetHotSize (self) |
| def | GetIntensity (self) |
| def | GetLightType (self) |
| def | GetNearAttenEnd (self) |
| def | GetNearAttenStart (self) |
| def | GetOn (self) |
| def | GetOvershoot (self) |
| def | GetShadow (self) |
| def | GetShape (self) |
| def | GetTM (self) |
| def | GetUseAtten (self) |
| def | GetUseNearAtten (self) |
Public Member Functions inherited from Wrapper | |
| def | GetUnwrappedPtr (self) |
Public Attributes | |
| this | |
Static Public Attributes | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
| Type = _swig_property(GetLightType) | |
Static Public Attributes inherited from Wrapper | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
Common properties of most lights.
| def GetAffectDiffuse | ( | self | ) |
GetAffectDiffuse(LightState self) -> bool
| def GetAffectSpecular | ( | self | ) |
GetAffectSpecular(LightState self) -> bool
| def GetAmbientOnly | ( | self | ) |
GetAmbientOnly(LightState self) -> bool
| def GetAspect | ( | self | ) |
GetAspect(LightState self) -> float
| def GetAttenuationEnd | ( | self | ) |
GetAttenuationEnd(LightState self) -> float
| def GetAttenuationStart | ( | self | ) |
GetAttenuationStart(LightState self) -> float
| def GetColor | ( | self | ) |
GetColor(LightState self) -> Color
| def GetExtra | ( | self | ) |
GetExtra(LightState self) -> DWORD
| def GetFallSize | ( | self | ) |
GetFallSize(LightState self) -> float
| def GetHotSize | ( | self | ) |
GetHotSize(LightState self) -> float
| def GetIntensity | ( | self | ) |
GetIntensity(LightState self) -> float
| def GetLightType | ( | self | ) |
GetLightType(LightState self) -> int
| def GetNearAttenEnd | ( | self | ) |
GetNearAttenEnd(LightState self) -> float
| def GetNearAttenStart | ( | self | ) |
GetNearAttenStart(LightState self) -> float
| def GetOn | ( | self | ) |
GetOn(LightState self) -> bool
| def GetOvershoot | ( | self | ) |
GetOvershoot(LightState self) -> bool
| def GetShadow | ( | self | ) |
GetShadow(LightState self) -> bool
| def GetShape | ( | self | ) |
GetShape(LightState self) -> int
| def GetTM | ( | self | ) |
GetTM(LightState self) -> Matrix3
| def GetUseAtten | ( | self | ) |
GetUseAtten(LightState self) -> bool
| def GetUseNearAtten | ( | self | ) |
GetUseNearAtten(LightState self) -> bool