| MaxPlus Python API Reference
    | 
 Inheritance diagram for MappingChannel:
 Inheritance diagram for MappingChannel:| Public Member Functions | |
| def | GetChannelId (self) | 
| def | GetNumFaces (self) | 
| def | GetNumTextureVertices (self) | 
| def | GetTextureFace (self, *args) | 
| def | GetTextureFaceVertex (self, *args) | 
| def | GetTextureFaceVertexIndex (self, *args) | 
| def | GetTextureFaceVertices (self, *args) | 
| def | GetTextureVertex (self, *args) | 
| def | GetTextureVertexFloat (self, *args) | 
| def | IsEnabled (self) | 
| def | SetEnabled (self, b=True) | 
| def | SetNumTextureVertices (self, *args) | 
| def | SetTextureFace (self, *args) | 
| def | SetTextureVertex (self, *args) | 
| Static Public Attributes | |
| ChannelId = _swig_property(GetChannelId) | |
| Enabled = _swig_property(IsEnabled, SetEnabled) | |
| NumFaces = _swig_property(GetNumFaces) | |
| NumTextureVertices = _swig_property(GetNumTextureVertices, SetNumTextureVertices) | |
| TextureFaces = _swig_property(lambda self: (self.GetTextureFace(i) for i in xrange(self.GetNumFaces()))) | |
| TextureFaceVertices = _swig_property(lambda self: (self.GetTextureFaceVertices(i) for i in xrange(self.GetNumFaces()))) | |
| TextureVertices = _swig_property(lambda self: (self.GetTextureVertex(i) for i in xrange(self.GetNumTextureVertices()))) | |
| thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
An array of Point3 data points (called texture vertexes) and an array of TVFace structures used for texture coordinates or color-per-vertex data.
| def GetChannelId | ( | self | ) | 
GetChannelId(MappingChannel self) -> int
| def GetNumFaces | ( | self | ) | 
GetNumFaces(MappingChannel self) -> int
| def GetNumTextureVertices | ( | self | ) | 
GetNumTextureVertices(MappingChannel self) -> int
| def GetTextureFace | ( | self, | |
| * | args | ||
| ) | 
GetTextureFace(MappingChannel self, int face) -> TVFace
| def GetTextureFaceVertex | ( | self, | |
| * | args | ||
| ) | 
GetTextureFaceVertex(MappingChannel self, int face, int i) -> Point3
| def GetTextureFaceVertexIndex | ( | self, | |
| * | args | ||
| ) | 
GetTextureFaceVertexIndex(MappingChannel self, int face, int index) -> int
| def GetTextureFaceVertices | ( | self, | |
| * | args | ||
| ) | 
GetTextureFaceVertices(MappingChannel self, int face) -> FacePoints
| def GetTextureVertex | ( | self, | |
| * | args | ||
| ) | 
GetTextureVertex(MappingChannel self, int n) -> Point3
| def GetTextureVertexFloat | ( | self, | |
| * | args | ||
| ) | 
GetTextureVertexFloat(MappingChannel self, int n, int element) -> float
| def IsEnabled | ( | self | ) | 
IsEnabled(MappingChannel self) -> bool
| def SetEnabled | ( | self, | |
| b = True | |||
| ) | 
SetEnabled(MappingChannel self, bool b=True) SetEnabled(MappingChannel self)
| def SetNumTextureVertices | ( | self, | |
| * | args | ||
| ) | 
SetNumTextureVertices(MappingChannel self, int n)
| def SetTextureFace | ( | self, | |
| * | args | ||
| ) | 
SetTextureFace(MappingChannel self, int face, int a, int b, int c) SetTextureFace(MappingChannel self, int face, TVFace f)
| def SetTextureVertex | ( | self, | |
| * | args | ||
| ) | 
SetTextureVertex(MappingChannel self, int n, Point3 pt) SetTextureVertex(MappingChannel self, int n, float x, float y, float z)