MaxPlus Python API Reference
PreferencesFileEncoding Class Reference
+ Inheritance diagram for PreferencesFileEncoding:

Public Member Functions

def CodePageForLanguage (*args)
 
def DefaultTextLoadCodePage ()
 
def DefaultTextSaveCodePage (allow_utf8=False)
 
def LanguageToUseForFileIO ()
 
def LegacyFilesCanBeStoredUsingUTF8 ()
 
def OverrideLanguageSpecifiedInSceneFile ()
 
def SetLanguageToUseForFileIO (*args)
 
def SetLegacyFilesCanBeStoredUsingUTF8 (*args)
 
def SetOverrideLanguageSpecifiedInSceneFile (*args)
 
def SetUseCodePageSpecifiedInSceneFile (*args)
 
def UseCodePageSpecifiedInSceneFile ()
 

Static Public Attributes

 CodePageForLanguage = staticmethod(CodePageForLanguage)
 
 DefaultTextLoadCodePage = staticmethod(DefaultTextLoadCodePage)
 
 DefaultTextSaveCodePage = staticmethod(DefaultTextSaveCodePage)
 
 LanguageToUseForFileIO = staticmethod(LanguageToUseForFileIO)
 
 LegacyFilesCanBeStoredUsingUTF8 = staticmethod(LegacyFilesCanBeStoredUsingUTF8)
 
 OverrideLanguageSpecifiedInSceneFile = staticmethod(OverrideLanguageSpecifiedInSceneFile)
 
 SetLanguageToUseForFileIO = staticmethod(SetLanguageToUseForFileIO)
 
 SetLegacyFilesCanBeStoredUsingUTF8 = staticmethod(SetLegacyFilesCanBeStoredUsingUTF8)
 
 SetOverrideLanguageSpecifiedInSceneFile = staticmethod(SetOverrideLanguageSpecifiedInSceneFile)
 
 SetUseCodePageSpecifiedInSceneFile = staticmethod(SetUseCodePageSpecifiedInSceneFile)
 
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
 UseCodePageSpecifiedInSceneFile = staticmethod(UseCodePageSpecifiedInSceneFile)
 

Detailed Description

Exposes some options found in the Files tab of the Preferences Dialog.

Member Function Documentation

◆ CodePageForLanguage()

def CodePageForLanguage ( args)
CodePageForLanguage(LANGID id) -> UINT

◆ DefaultTextLoadCodePage()

def DefaultTextLoadCodePage ( )
DefaultTextLoadCodePage() -> UINT

◆ DefaultTextSaveCodePage()

def DefaultTextSaveCodePage (   allow_utf8 = False)
DefaultTextSaveCodePage(bool allow_utf8=False) -> UINT
DefaultTextSaveCodePage() -> UINT

◆ LanguageToUseForFileIO()

def LanguageToUseForFileIO ( )
LanguageToUseForFileIO() -> LANGID

◆ LegacyFilesCanBeStoredUsingUTF8()

def LegacyFilesCanBeStoredUsingUTF8 ( )
LegacyFilesCanBeStoredUsingUTF8() -> bool

◆ OverrideLanguageSpecifiedInSceneFile()

def OverrideLanguageSpecifiedInSceneFile ( )
OverrideLanguageSpecifiedInSceneFile() -> bool

◆ SetLanguageToUseForFileIO()

def SetLanguageToUseForFileIO ( args)
SetLanguageToUseForFileIO(LANGID id) -> bool

◆ SetLegacyFilesCanBeStoredUsingUTF8()

def SetLegacyFilesCanBeStoredUsingUTF8 ( args)
SetLegacyFilesCanBeStoredUsingUTF8(bool allowUTF8)

◆ SetOverrideLanguageSpecifiedInSceneFile()

def SetOverrideLanguageSpecifiedInSceneFile ( args)
SetOverrideLanguageSpecifiedInSceneFile(bool overrideFileLangID)

◆ SetUseCodePageSpecifiedInSceneFile()

def SetUseCodePageSpecifiedInSceneFile ( args)
SetUseCodePageSpecifiedInSceneFile(bool useFileCodePage)

◆ UseCodePageSpecifiedInSceneFile()

def UseCodePageSpecifiedInSceneFile ( )
UseCodePageSpecifiedInSceneFile() -> bool