Python API 2.0 Reference
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Public Member Functions | |
def | __eq__ () |
def | __ge__ () |
def | __gt__ () |
def | __init__ () |
def | __le__ () |
def | __lt__ () |
def | __ne__ () |
def | assign () |
def | hashCode () |
def | isAlive () |
def | isValid () |
def | object () |
Generic Class for validating MObjects.
def OpenMaya.MObjectHandle.__init__ | ( | ) |
x.__init__(...) initializes x; see help(type(x)) for signature
def OpenMaya.MObjectHandle.__eq__ | ( | ) |
x.__eq__(y) <==> x==y
def OpenMaya.MObjectHandle.__ge__ | ( | ) |
x.__ge__(y) <==> x>=y
def OpenMaya.MObjectHandle.__gt__ | ( | ) |
x.__gt__(y) <==> x>y
def OpenMaya.MObjectHandle.__le__ | ( | ) |
x.__le__(y) <==> x<=y
def OpenMaya.MObjectHandle.__lt__ | ( | ) |
x.__lt__(y) <==> x<y
def OpenMaya.MObjectHandle.__ne__ | ( | ) |
x.__ne__(y) <==> x!=y
def OpenMaya.MObjectHandle.assign | ( | ) |
assign(source) -> self Assigns this MObjectHandle to an instance of another MObjectHandle, or to a MObject instance. * source (MObject/MObjectHandle) - other instance to assign from.
def OpenMaya.MObjectHandle.hashCode | ( | ) |
hashCode() -> int Returns a hash code for the internal Maya object referenced by the MObject within this MObjectHandle. If the MObject is null or no longer alive then 0 will be returned, otherwise the hash code is guaranteed to be non-zero
def OpenMaya.MObjectHandle.isAlive | ( | ) |
isAlive() -> bool Returns the live state of the associated MObject. An object can still be 'alive' but not 'valid' (eg. a deleted object that resides in the undo queue).
def OpenMaya.MObjectHandle.isValid | ( | ) |
isValid() -> bool Returns the validity of the associated MObject.
def OpenMaya.MObjectHandle.object | ( | ) |
object() -> MObject Returns the MObject associated with this handle. The returned MObject will be MObject.kNullObj if the object is invalid.