About repairing parts

Applies to 2020.2 Update and later

Fix flaws in a triangle mesh that make a part unsuitable or unusable for further printing preparation steps

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Why repair?

Short answer: to make a model understandable by the toolpath-generating mechanism.

Typical requirements of toolpath generators

In other words, if you could not

  1. Take your mesh,
  2. slice it in two halves anywhere and at any angle,
  3. and trace each and every contour thus created with exactly one single, closed line each,
  4. without ever crossing over other contour lines or itself,
  5. and without the inside and outside changing sides along any stretch of line,

… then your mesh very likely needs repair.

Note: However, you still need to decide whether a mesh really, actually needs the repair, as in, needs to meet all the requirements listed above. For example, support structures may live quite happily as open, perforated structures without fully enclosed volumes or even wall thickness because of the way toolpaths for these meshes are generated. It is your decision and responsibility to decide upon the necessity and the selection, if any, of the appropriate repair steps. Netfabb is your tool to help you do both.
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Repairing meshes in Netfabb

Netfabb provides a range of indicators to recognize repair-relevant properties as well as automated and manual tools to address them. For instance, parts that have very obvious errors have their display color swatch marked with a warning symbol in the project tree. A larger warning symbol is displayed in the bottom right corner of the display if any part is in such need of repair.

Repair in Netfabb is covered with the repair module.

To enter and finish repair

  1. Select the part, then choose Home > Repair Part.
  2. Perform the required repair.
  3. Click Apply Repair
  4. Choose from the dialog what to do with the old part:
    • Remove old part: Creates a new part while deleting the original part.
    • Keep old part: Creates a new part and keeps the original part.
    • Keep and compare: Creates a new part and keeps the original part. It also launches a mesh comparison on these two parts.
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