C++ API Reference
nodeInfoCmd/nodeInfoCmd.cpp
//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
//
// DESCRIPTION:
//
// Produces the MEL command "nodeInfo".
//
// This plug-in demonstrates how to query a dependency node for its type
// and for the plugs connected to it. It iterates over the selected items
// and prints the following for each item:
//
// - the dependency node type of the currently selected item
// - the number of plugs connected to the node
// - the name/attribute information for each connected plug
// - the node type(s) that each connected plug is a destination of
//
// To use the plug-in:
// (1) Select some objects.
// (2) Execute "nodeInfo" in the command window.
// The node information will be printed in the window from which you have started Maya.
//
#include <maya/MIOStream.h>
#include <maya/MFnPlugin.h>
#include <maya/MString.h>
#include <maya/MStringResource.h>
#include <maya/MStringResourceId.h>
#include <maya/MArgList.h>
#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MArgDatabase.h>
#include <maya/MGlobal.h>
#include <maya/MDagPath.h>
#include <maya/MItSelectionList.h>
#include <maya/MSelectionList.h>
#include <maya/MFnDependencyNode.h>
#include <maya/MPlugArray.h>
#include <maya/MPlug.h>
#define kQuietFlag "-q"
#define kQuietFlagLong "-quiet"
// String resource constants and registration
#define rPluginId "nodeInfoCmd"
#define rConnFound MStringResourceId(rPluginId, "rConnFound", \
"Number of connections found: ^1s")
#define rPlugInfo MStringResourceId(rPluginId, "rPlugInfo", \
" Plug Info: ")
#define rPlugDestOf MStringResourceId(rPluginId, "rPlugDestOf",\
" This plug is a dest of: ")
static MStatus registerMStringResources()
{
return MS::kSuccess;
}
//
// Command class declaration
//
class nodeInfo : public MPxCommand
{
public:
nodeInfo();
~nodeInfo() override;
MStatus doIt( const MArgList& args ) override;
static MSyntax newSyntax();
static void* creator();
private:
void printType( const MObject& node, const MString& prefix );
MStatus parseArgs( const MArgList& args );
bool quiet;
};
//
// Command class implementation
//
nodeInfo::nodeInfo()
: quiet (false)
{}
nodeInfo::~nodeInfo() {}
void* nodeInfo::creator()
{
return new nodeInfo;
}
MSyntax nodeInfo::newSyntax()
{
MSyntax syntax;
syntax.addFlag(kQuietFlag, kQuietFlagLong);
return syntax;
}
MStatus nodeInfo::parseArgs( const MArgList& args )
{
MStatus stat;
MArgDatabase argData(syntax(), args);
if (argData.isFlagSet(kQuietFlag))
quiet = true;
return stat;
}
MStatus nodeInfo::doIt( const MArgList& args )
//
// Description
// This method performs the action of the command.
//
// This method iterates over all selected items and
// prints out connected plug and dependency node type
// information.
//
{
MStatus stat; // Status code
MObject dependNode; // Selected dependency node
stat = parseArgs ( args );
if ( !stat )
return stat;
// Create a selection list iterator
//
MItSelectionList iter( slist, MFn::kInvalid,&stat );
// Iterate over all selected dependency nodes
//
for ( ; !iter.isDone(); iter.next() )
{
// Get the selected dependency node
//
stat = iter.getDependNode( dependNode );
if ( !stat ) {
stat.perror("getDependNode");
continue;
}
// Create a function set for the dependency node
//
MFnDependencyNode fnDependNode( dependNode );
// Check the type of the dependency node
//
MString nodeName = fnDependNode.name();
nodeName += ": ";
printType( dependNode, nodeName );
// Get all connected plugs to this node
//
MPlugArray connectedPlugs;
stat = fnDependNode.getConnections( connectedPlugs );
int numberOfPlugs = connectedPlugs.length();
if ( !quiet )
{
MString msgFmt = MStringResource::getString(rConnFound, stat);
MString msg;
MString arg;
arg.set(numberOfPlugs);
msg.format(msgFmt, arg);
cerr << msg << endl;
}
// Print out the dependency node name and attributes
// for each plug
//
MString pInfoMsg = MStringResource::getString(rPlugInfo, stat);
for ( int i=0; i<numberOfPlugs; i++ )
{
MPlug plug = connectedPlugs[i];
MString pinfo = plug.info();
if ( !quiet )
{
cerr << pInfoMsg << pinfo << endl;
}
// Now get the plugs that this plug is the
// destination of and print the node type.
//
MPlugArray array;
plug.connectedTo( array, true, false );
MString dInfoMsg = MStringResource::getString(rPlugDestOf, stat);
for ( unsigned int j=0; j<array.length(); j++ )
{
MObject mnode = array[j].node();
printType( mnode, dInfoMsg );
}
}
}
return MS::kSuccess;
}
void nodeInfo::printType( const MObject& node, const MString& prefix )
//
// Description
// This method prints the type of the given node.
// prefix is a string that gets printed before the type name.
//
{
if ( !quiet)
cerr << prefix << node.apiTypeStr() << endl;
}
//
// The following routines are used to register/unregister
// the command we are creating within Maya
//
MStatus initializePlugin( MObject obj )
{
MStatus status;
MFnPlugin plugin( obj, PLUGIN_COMPANY, "3.0", "Any");
status = plugin.registerUIStrings(registerMStringResources, "nodeInfoCmdInitStrings");
if (!status) {
status.perror("registerUIStrings");
return status;
}
status = plugin.registerCommand( "nodeInfo",
nodeInfo::creator,
nodeInfo::newSyntax);
if (!status) {
status.perror("registerCommand");
return status;
}
return status;
}
MStatus uninitializePlugin( MObject obj)
{
MStatus status;
MFnPlugin plugin( obj );
status = plugin.deregisterCommand( "nodeInfo" );
if (!status) {
status.perror("deregisterCommand");
return status;
}
return status;
}