character studio provides a broad range of tools for animating virtually any type of character.
A biped being pensive
To expedite your introduction to the product, be familiar with the following 3ds Max concepts:
- Creation, transformation, and modification of objects
- Selection of objects through clicking or dragging in viewports, and by using the Select From Scene dialog
- Navigation in viewports and changing your viewport configuration
- Use of the Track View - Dope Sheet and Track View - Curve Editor, and the trackbar to view and edit animation tracks and keys
For information on these areas, consult the remainder of this section.