Biped Keyboard Shortcuts

The table in this topic shows the default keyboard shortcuts for character studio.

Use the Keyboard Shortcut Override toggle on the main toolbar to enable the character studio keyboard shortcuts.

All character studio keyboard shortcuts activate when the Motion panel is active and the Keyboard Shortcut Override button is active.

To make or edit shortcuts, use the Customize User Interface Dialog.

Action Shortcut Description
Bend Links - Bend Links    
Bend Links - Smooth Twist  
Bend Links - Twist Individual  
Bend Links - Twist Links  
Bend Links - Zero All
Bend Links - Zero Twist
Biped Mode
Buffer Mode    
Clear All Animation    
Clear Selected Tracks    
Copy/Paste - Copy Ctrl+C  
Copy/Paste - Paste Ctrl+V  
Copy/Paste - Paste Opposite Ctrl+Shift+V
Copy/Paste - Paste to Selected Xtras    
Display Biped Trajectory    
Display Bones    
Display Bones and Objects
Display Footstep Number    
Display Footsteps    
Display Objects
Figure Mode    
Fix Graphs Alt+Ctrl+F Searches for any problem in the motion and prompts you whether or not to fix problems it encounters. Problems it looks for include overlapping keys, keys past the end of the footstep range, keys at negative frames, or illegal footstep timing. Click OK when prompted to fix these problems automatically.
Footstep Mode    
Free Mode    
In Place Mode    
In Place X Mode    
In Place Y Mode    
Layer - Active
Layer - Collapse
Layer - Create
Layer - Delete
Layer - Left Arm Retarget
Layer - Left Leg Retarget
Layer - Load
Layer - Next
Layer - Previous
Layer - Right Arm Retarget
Layer - Right Leg Retarget
Layer - Save
Layer - Set Snap Key
Layer - Update Retargetting
Load Biped File    
Mirror    
Mirror In Place    
Mixer Mode    
Motion Flow Mode    
Move All - Collapse Alt+M  
Move All Mode    
Play Biped V Toggles Biped playback.
Reset All Limb Keys Alt+K  
Rubber Band Mode    
Save Biped File    
Scale In Transform (toggle) Alt+Ctrl+E This toggle strips the scale from the biped. Developers should use this when exporting biped objects as regular 3ds Max links through the 3ds Max SDK. Animators should not use this shortcut.
Scale Stride Mode    
Select Body Horizontal    
Select Body Rotation
Select Body Vertical    
Select Opposite    
Select Pivot
Select Pivot Dialog
Select Symmetrical
Selection - Lock COM
Set Animation Range Alt+R Resets the total animation length to the length of the current biped footstep range.
Set Free Key
Set Key K
Set Multiple Keys
Set Planted Key
Set Sliding Key    
Subanims - Enable    
Subanims - Manipulate
Track Bar - Toggle Biped Keys Alt+T  
TV Select end of footstep Alt+D Selects all right edges of the selected footsteps in Track View.
TV Select entire footstep Alt+S Selects both edges of the selected footsteps in Track View.
TV Select start of footstep Alt+A Selects all left edges of the selected footsteps in Track View.