The table in this topic shows the default keyboard shortcuts for character studio.
Use the Keyboard Shortcut Override toggle on the main toolbar to enable the character studio keyboard shortcuts.
All character studio keyboard shortcuts activate when the Motion panel is active and the Keyboard Shortcut Override button is active.
To make or edit shortcuts, use the Customize User Interface Dialog.
Action | Shortcut | Description |
---|---|---|
Bend Links - Bend Links | ||
Bend Links - Smooth Twist | ||
Bend Links - Twist Individual | ||
Bend Links - Twist Links | ||
Bend Links - Zero All | ||
Bend Links - Zero Twist | ||
Biped Mode | ||
Buffer Mode | ||
Clear All Animation | ||
Clear Selected Tracks | ||
Copy/Paste - Copy | Ctrl+C | |
Copy/Paste - Paste | Ctrl+V | |
Copy/Paste - Paste Opposite | Ctrl+Shift+V | |
Copy/Paste - Paste to Selected Xtras | ||
Display Biped Trajectory | ||
Display Bones | ||
Display Bones and Objects | ||
Display Footstep Number | ||
Display Footsteps | ||
Display Objects | ||
Figure Mode | ||
Fix Graphs | Alt+Ctrl+F | Searches for any problem in the motion and prompts you whether or not to fix problems it encounters. Problems it looks for include overlapping keys, keys past the end of the footstep range, keys at negative frames, or illegal footstep timing. Click OK when prompted to fix these problems automatically. |
Footstep Mode | ||
Free Mode | ||
In Place Mode | ||
In Place X Mode | ||
In Place Y Mode | ||
Layer - Active | ||
Layer - Collapse | ||
Layer - Create | ||
Layer - Delete | ||
Layer - Left Arm Retarget | ||
Layer - Left Leg Retarget | ||
Layer - Load | ||
Layer - Next | ||
Layer - Previous | ||
Layer - Right Arm Retarget | ||
Layer - Right Leg Retarget | ||
Layer - Save | ||
Layer - Set Snap Key | ||
Layer - Update Retargetting | ||
Load Biped File | ||
Mirror | ||
Mirror In Place | ||
Mixer Mode | ||
Motion Flow Mode | ||
Move All - Collapse | Alt+M | |
Move All Mode | ||
Play Biped | V | Toggles Biped playback. |
Reset All Limb Keys | Alt+K | |
Rubber Band Mode | ||
Save Biped File | ||
Scale In Transform (toggle) | Alt+Ctrl+E | This toggle strips the scale from the biped. Developers should use this when exporting biped objects as regular 3ds Max links through the 3ds Max SDK. Animators should not use this shortcut. |
Scale Stride Mode | ||
Select Body Horizontal | ||
Select Body Rotation | ||
Select Body Vertical | ||
Select Opposite | ||
Select Pivot | ||
Select Pivot Dialog | ||
Select Symmetrical | ||
Selection - Lock COM | ||
Set Animation Range | Alt+R | Resets the total animation length to the length of the current biped footstep range. |
Set Free Key | ||
Set Key | K | |
Set Multiple Keys | ||
Set Planted Key | ||
Set Sliding Key | ||
Subanims - Enable | ||
Subanims - Manipulate | ||
Track Bar - Toggle Biped Keys | Alt+T | |
TV Select end of footstep | Alt+D | Selects all right edges of the selected footsteps in Track View. |
TV Select entire footstep | Alt+S | Selects both edges of the selected footsteps in Track View. |
TV Select start of footstep | Alt+A | Selects all left edges of the selected footsteps in Track View. |