Editing Palms and Ankles

Palm parameters include dimensions and a list box for adding and remove digits. The Ankle Setup rollout is identical.

Interface

Name
The name of the palm. See Using CAT's Naming System.
Copy/Paste/Paste Mirrored
Buttons for copying and pasting the palm settings to or from other palms. See Copying and Pasting Rig Parts.
Use Custom Mesh
Toggles the custom mesh for this palm. See Customizing the Geometry on CATBones.
Length/Width/Height
The size of the palm in the respective dimension, measured in CATUnits.

[digits group]

Num Digits
The number of digits (fingers or toes) the palm has. Range=0 to 100.

After you add digits, you can edit them and their bones by selecting a digit bone. See Editing Digits.

Note: As you add and remove digits, the fingers distribute themselves automatically along the end of the palm. By default, Digit 1 is the thumb.

Add Body Part group

Add Bone
Adds an extra bone to the palm.
Add Rigging
Adds special rigging objects, such as props, to the palm. For details, see To add rigging objects.