Editing Extra Bones
Editing an extra bone is similar to editing any other bone.
Select an extra bone.
>
Modify panel
>
Bone Setup rollout
Interface
Name
The local name of this bone. See
Using CAT's Naming System
.
Copy/Paste/Paste Mirrored
Buttons for copying and pasting the bone settings to or from other bones. See
Copying and Pasting Rig Parts
.
Use Custom Mesh
Toggles the custom mesh for this bone. See
Customizing the Geometry on CATBones
.
X/Y/Z
The size of the bone in the respective dimension, measured in CATUnits.
Add Body Part group
Add Bone
Adds an
extra bone
to the bone.
Add Rigging
Adds special rigging objects, such as props, to the bone. For details, see
To add rigging objects
.
Parent topic:
Extra Bones