Optimizations Rollout

The Optimizations rollout provides additional controls for Advanced Ray-traced Shadow and Area Shadow generation.

Interface

Transparent Shadows group

On
When checked, transparent surfaces will cast a colored shadow. Otherwise, all shadows are black.
Note: Shadows will generate faster with this value turned off.

A stained glass appears solid with the transparency optimization turned off.

Antialiasing Threshold
The maximum color difference allowed between transparent object samples before antialiasing is triggered. Increasing the value of this color will make the shadow less sensitive to aliasing artifacts and improve speed, decreasing the value will increase the sensitivity, improving quality.

Antialias Suppression group

Supersampled Material
When on, only pass 1 is used during 2-pass antialiasing when shading a supersampled material.
Note: When off, rendering time can increase without resulting in a better image.
Reflect/Refract
When on only pass 1 is used during 2-pass antialiasing when shading reflections or refractions.
Note: When off, rendering time can increase without resulting in a better image.

Coplanar Face Culling group

Skip Coplanar Faces
Prevents adjacent faces from shadowing each other. This is of particular concern at the terminator on curved surfaces such as spheres.
Threshold
The angle between adjacent faces.

Range = 0.0 (perpendicular) to 1.0 (parallel).