This dialog lets you edit curves on surfaces as you edit regular curves in a viewport. The main part of the dialog is a two-dimensional view of the surface. The controls provide typical curve editing functions.
This is a modeless dialog. You can use the main 3ds Max window while Edit Curve On Surface remains open. However, if you select a different kind of curve or a sub-object that isn't a curve, the dialog closes.
You can edit multiple CV on surface or Point on surface curves, but you can’t edit both types of curves at the same time.
The point whose surface you first click is shown as a blue square in the dialog as well as in viewports. As you draw the curve, it appears interactively in viewports and a blue asterisk (*) shows the current mouse location on the surface.
While you are creating a curve, you can press Backspace to remove the last point or CV you created, and then previous points or CVs in reverse order.
The toolbar above the surface image provides selection, transform and viewing controls. These controls work the way their analogs do in the main 3ds Max viewports. The toolbar is disabled while you create a new curve on surface.
Selects one or more points. Drag a window to select multiple points.
Moves the selected points.
Move is a flyout. The alternative buttons constrain texture points to move either vertically or horizontally.
Rotates the selected points.
Scales the selected points. This is a flyout that lets you choose between uniform scale, nonuniform scale in the surface's U dimension, or nonuniform scale in the surface’s V dimension.
Pans the surface view.
Zooms in or out on the surface view.
Zooms to a window you drag on the surface view.
Zooms to the extents of the surface.
Locks the active selection set. You can turn this on to keep from accidentally selecting other points or CVs while you’re transforming a selection set.
When on (the default), edits you make in the dialog are also shown in viewports.
Below the toolbar is a 2D image of the curve. This image shows the points or CVs of the curve, allowing you to edit it as you edit sub-objects in viewports.
If you right-click while in the image, a pop-up menu lets you switch between Select, Move, Rotate, and Scale. This is an alternative to using the toolbar.
If your mouse has a middle button, you can use it to pan in this window.
These controls are comparable to editing controls on the rollouts for point sub-objects. (The Open button works differently.) These controls are disabled while you create a new curve on surface.
Adds points to the curve. This does not change curvature. For point curves, the curvature can change, but only slightly.
(Not available for point curves on surfaces.)
Closes the curve.
Fuses two points.
(Not available for point curves on surfaces.)
Deletes the selected points.
Opens the curve by unfusing the points where the curve was originally closed.
Unfuses the selected points.
Removes animation controllers from the selected points or CVs.