Use the RingWave object to create a ring, optionally with irregular inner and outer edges whose shapes can be animated. You can also animate the growth of the ringwave object, and you can use keyframing to animate all numeric settings. Use RingWave for various types of special-effects animation, for example, to depict the shock wave emanating from the explosion of a star or planet.
Example of ringwave
To create a basic animated ringwave:
Use these settings to change the ringwave's basic parameters.
Sets the outside radius of the ringwave.
Sets the segment count between the inner and outer surfaces in the direction of the radius.
Sets the mean ring width as measured inward from the outer radius.
Sets the number of segments in the circumferential direction for both the inner, outer, and end (cap) surfaces.
Sets the height of the ringwave along its major axis.
Sets the number of segments in the direction of the height.
Use these settings for ringwave animation where the ringwave grows from nothing to its full size.
Sets a static ringwave, which appears at Start Time and disappears after End Time.
Animates a single growth cycle. The ringwave begins growing at the Start Time and reaches its full size at Start Time plus Grow Time.
The ringwave grows repeatedly from the Start Time to Start Time plus Grow Time.
For example, if you set Start Time to 0 and Grow Time to 25, leaving End Time at the default value of 100, and choose Cyclic Growth, the ringwave grows from nothing to its full size four times over the course of the animation.
The frame number where the ringwave appears, and begins to grow if you choose Grow and Stay or Cyclic Growth.
The number of frames after Start Time the ringwave takes to reach full size. Grow Time is available only if Grow and Stay or Cyclic Growth is chosen.
The frame number after which the ringwave disappears.
Use these settings to change the shape of the ringwave's outer edge.
Turns on breakup of the outer edge. The remaining parameters in this group are active only when this is on. Default=off.
Sets the number of major waves around the outer edge.
Sets the size of the major waves, expressed as a percentage of the unmodulated width.
Sets the number of frames each major wave takes to move around the outer circumference of the RingWave.
Sets the number of random-sized smaller waves in each major cycle.
Sets the average size of the smaller waves, expressed as a percentage of the unmodulated width.
Sets the number of frames each minor wave takes to move across its respective major wave.
Use these settings to change the shape of the ringwave's inner edge.
Turns on the breakup of the inner edge. The remaining parameters in this group are active only when this is on. Default=on.
Sets the number of major waves around the inner edge.
Sets the size of the major waves, expressed as a percentage of the unmodulated width.
Sets the number of frames each major wave takes to move around the inner circumference of the RingWave.
Sets the number of random-sized smaller waves in each major cycle.
Sets the average size of the smaller waves, expressed as a percentage of the unmodulated width.
Sets the number of frames each minor wave takes to move across its respective major wave.
Sets up the required coordinates for applying mapped materials to the object. Default=on.
Applies smoothing to the object by setting all polygons to smoothing group 1. Default=on.