Use L-Ext to create an extruded L-shaped object.
Example of L-Ext
To create an L-Ext object:
Draws the object from corner to corner. You can change the center location by moving the mouse.
Draws the object from the center out.
Specify the lengths of each "leg" of the L.
Specify the widths of each "leg" of the L.
Specifies the height of the object.
Specify the number of segments for a specific "leg" of the object.
Specify the number of segments for the overall width and height.
Sets up the required coordinates for applying mapped materials to the object. Default=on.
Controls the scaling method used for texture mapped materials that are applied to the object. The scaling values are controlled by the Use Real-World Scale settings found in the applied material's Coordinates rollout. Default=off.