- Tracking Mode box
- Select the tracking mode to apply.
- Add Reference button
- Adds a Reference UV frame for motion warping. If this is not the first Reference, motion warping is interpolated between consecutive UV References. Note that motion is only computed for frames within the Tracking interval defined in the parented Motion Vectors map, as defined in the Motion Vectors Analysis tab.
- Delete Reference button
- Deletes the UV Reference at the current frame.
- Go to Previous Reference Frame button
- Moves the Positioner to the previous UV Reference frame.
- Go to Next Reference Frame button
- Moves the Positioner to the next UV Reference frame.
- Mode box
- Warp to distort the surface before and after the UV Reference. Freeze and Hold allow you to keep the current warp result at the current UV Reference frame. Use either Freeze or Hold to troubleshoot UV warping.
- Clear All Reference Frames button
- Deletes every UV References.
- Motion Vector Softness field
- Blurs the motion vectors to smooth out any apparent jerkiness in the motion.
- Enable Stabilization button
- Enable to use the Motion Vectors map for stabilization.
- Allow Projection button
- Enable to set the surface as a projector receiver.