3D Blur

Use the 3D Blur to create a plausible blur effect using Z-depth map information.

(a) Z-depth input tab (b) Forward Flow input tab (c) Kernel input tab 

to access the 3D Blur menu, use:

This node accepts a front, back, and matte as input. Additional inputs are available for the Z-depth map, forward vector, and kernal media. It outputs a result and an outmatte.

The 3D Blur can be used in the following ways: