Importing File-Based Media

To import media using the MediaHub:

  1. Click the MediaHub tab.
  2. Using the MediaHub file browser, navigate to the file to import.
  3. Drag and drop the file to the Media Panel.

    The file is now imported.

To import media directly from the Desktop (Linux desktop or Finder on Mac OS X):

  1. From Flame, switch to the Desktop.
  2. Navigate to the file to import.
  3. Drag the file from the Desktop and drop the file in Flame Media panel.

    MediaHub does not need to be displayed for this to work.

Note: In .mov files where both audio and video tracks are present, it can happen that one track is shorter than the other one. To preserve the integrity of the source, if the audio track is shorter than the video one, silence is added to fill the gap. If the video track is shorter, No Media slates are added instead.

Auto Tape Name

The Auto Tape Name feature populates a Tape Name for image sequences that do not include a tape name header (SGI, Alias, Tiff, TGA, etc.) based on:
  1. File header
  2. File name
  3. Folder name

If the first is empty, it falls back to the second and then to the third.

For example, assuming the following image sequence [test.0001.jpg - test.0010.jpg] does not have a tape name header, the filename (test) is used, rather than populating the generic “IMPORT” tape name, as was the case previously.

Modifying the Options After Importing a Clip

You can access format and import settings of an imported clip directly on the timeline. In the Editing panel, these options are represented in the Timeline FX pipeline, prior to the application of any Timeline FX. These options can be edited for the selected clip, and copied and pasted to other segments that use the same clip format.

  1. Click the Timeline tab.
  2. Select the clip to display it in the timeline to display its Timeline FX pipeline. You can also select a segment in a sequence.

    You do not need to open the clip as a sequence, but it cannot be locked. Right-click > Unlock unlocks a locked clip. The same thing applies to clips in a Library with Preferences > General > Protect from Editing enabled: you need to open the clip from a reel.

  3. In the Timeline FX pipeline, do one of the following:
    Note: Format and import options are accessible in the same editor. You can open the editor once, then switch between menus in the editor to edit different option types.
    • Select the Format Options button in the Timeline FX pipeline, and click Editor in the quick menu.

      The Basic menu opens. Format options will be saved to this menu.

    • Select the Pre-Processing button in the Timeline FX pipeline, and click Editor in the quick menu.

      The Resize menu opens. Import options will be saved to this menu and the RGB LUT menu.

  4. Edit the settings as required, and then click Exit to return to the Timeline.

ProRes Full Range Media

QuickTime media files encoded with Apple ProRes 4444 generated from cameras and field recorders are Legal Range. But we have started to see Apple ProRes 4444 generated by color grading softwares but with Full Range media. Preview 84 allows you to specify whether the clip is Legal or Full Range with the YUV Headroom option:

MediaHub / Format Specific Option (QuickTime) / Image / YUV Decoding and select Include YUV Headroom for Full Range.

YUV Headroom is a Preprocessing option that can be changed after import, from Format Options (FX ribbon) / Image / YUV Decoding.
Note: The YUV Headroom option applies only to Media Import. Exported QuickTime ProRes 4444 from Flame Family is always Legal Range.