Animate Lights dialog box

Specifies the parameters to be animated over a time duration. If the lighting style or light is selected before command activation, the available parameters apply to that selected object. If the command is activated before a selection, you specify the lighting style or light for the command. .

Access:

Ribbon: Render tab Animate panel Light

And then select the light style or light to animate. From the Scene browser, right-click a lighting style or light node and select Animate Lights.

Animate tab

Light

Click Select to choose the Light to use for the animation. If the Animate light command was selected from the context menu the light is already selected.

Definition Opens the Light definition dialog box where you specify the settings for the selected light at the end of the animation sequence.

In the Light Definition dialog specify the various animated states for the controls.

General tab

In the Placement section:

Use the Target selection command to specify the light target location. Control not enabled for point lights.

Use the Position select command to specify the light location.

Illumination tab

Use the slider control to specify the light Intensity. Use the input field for an explicit value.

Use the Color command to specify the light color. Presents the standard Color dialog box.

Directional tab (directional lights only)

Use the Longitude slider to specify the light position. Use the input field for explicit values. Values are in degrees.

Use the Latitude slider to specify the light position. Use the input field for explicit values.

Point tab (point lights only)

Use the Position fields to specify the light position in X, Y, Z coordinates. The values are relative to the Assembly 0,0,0 position and use the assembly model units.

Use the Position fields to specify the light position in X, Y, Z coordinates. The values are relative to the part 0,0,0 position and use the part model units.

Spot tab (spot lights only)

Use the Position fields to specify the light position in X, Y, Z coordinates.

Use the Target fields to specify the light target position in X, Y, Z coordinates.

Use the Hotspot input field to specify the diameter of the light hotspot.

Use the Falloff input field to specify the diameter of the light falloff.

Time

Defines the start and duration of a task in the animation timeline. Time fields are enabled only if required by the action.

From Previous Starts transformation at the end of the previous action. It is the default time setting.

Specify Specifies that you set the time mark to begin transformation.

Instantaneous Specifies instant action with no duration.

Start Specifies the time mark at which the action starts. Available only if Specify is selected.

Duration Specifies a fixed duration for the animation sequence. Available only if Specify is selected.

End Ends the action at the current time.

Acceleration tab

Velocity Profile

Specifies values in time or percent of the three components of velocity: Start, Duration, and End. When a number is entered in a given box, the numbers in the other boxes are calculated automatically, and the requirement to click a selection is eliminated.

Time is defined in seconds. The smallest acceptable increment is 1/10 of a second.

Percentage values are calculated to total 100. The default percentages are 20, 60, 20.

Percentage Specifies the expression of values as percentage in Velocity Profile.

Time Specifies the expression of values as time in Velocity Profile.

Specify Velocity Specifies that you enter values for the velocity profile.

Use Default Settings Specifies the default velocity profile as established in the Animations options dialog box.

Constant Speed Specifies one speed for the entire action.

Reset Restores default settings.