To Correct a Migrated Texture

Custom color styles with texture maps may require some additional texture modifications. Adjusting textures requires being in the Appearance Editor or using the Appearance Editor documentation in-canvas tools. We will consider how this is done using the Appearance Editor and picking up the process from where it was in the previous question.

  1. In the Appearance Browser, edit the custom appearance.
  2. In the Appearance editor, click the Image preview to access the Texture Editor.

  3. In the Texture Editor you can: switch images, modify the Position, Scale, and Repeat values. In this instance, Scale needs to be modified.

  4. Click the Source name to replace the image with another.
  5. Modify the Position of the map including rotation.
  6. Scale the map to suit requirements. To scale non-uniformly, click to break the aspect ratio link.
  7. After making modifications, close the Texture Editor.
  8. In the Appearance Editor, click Apply, or OK if done editing Appearance.
  9. Close the Appearance Browser when done.