An animation consists of actions arranged on the timeline of one or more storyboards. Animations are used to publish videos or to create sequences of snapshot views.
The following types of actions can be created: Move or rotate components, change component visibility or opacity, and change camera position. Actions are added to the storyboard timeline at the playhead position.
Note: You can change component appearance assignments on a per storyboard basis. Component Appearance changes are not actions and do not populate the timeline.
To Create a Storyboard
- If there are multiple storyboards, select one that to be the source storyboard. Source storyboards provide the initial settings for the new storyboard.
- On the ribbon, click
Presentation tab
Workshop panel
New Storyboard.
- In the New Storyboard dialog box, select a storyboard type:
- Start From End of Previous
The new storyboard is inserted next to the selected storyboard. The component positions, visibility, opacity, and camera settings as of the end of the source Storyboard establish the initial states for the new storyboard.
- Clean
Starts the storyboard with the model and camera settings based on the design view representation used by the current scene. No actions are inherited. The new storyboard tab is added at the end of the storyboard list.
- Click OK. The new storyboard is created and activated.
Pre-animation Setup
Use the Scratch Zone to set camera position and orientation and component visibility or opacity settings. Scratch Zone actions are not shown in the timeline.
- Select or create a storyboard.
- To set the initial state of the model and camera without recording actions, drag the playhead to the scratch zone, or click the Scratch Zone icon. Then:
Add Actions to a Storyboard Timeline
- To record actions to the storyboard timeline, move the playhead to the desired position on the timeline. The playhead position sets start time for component actions, and end time for camera actions.
Tip:
- If the playhead is not visible, click a point on the timeline.
- To move the playhead to the beginning of the current storyboard, click Back to Storyboard Beginning.
- To move the playhead to the end of the current storyboard, click Forward to Storyboard End.
- Change component or camera settings:
- To move or rotate components, use the Tweak Components command.
- To change the camera settings, use the ViewCube or other navigation tools to display the desired view of the model. Then on the ribbon, click
Presentation tab
Camera panel
Capture Camera.
- To change opacity for a component, select the component in the graphic window or browser, and click Opacity. Then use the Opacity mini toolbar to specify the opacity value.
- To change visibility for a component, select the component in the graphic window or browser, right-click, and click Visibility.
After you confirm your edits, corresponding actions are added to the current storyboard.