CATBoneSegTrans : Matrix3Controller

CATBoneSegTrans : Matrix3Controller {485a734c,795557cc} 

This Controller is part of 3ds Max CAT. It is used to store the transform data of bone segments.

Constructor:

Class instances not creatable by MAXScript

Aliases:

CATBoneSegTrans BoneSegTrans 

Properties:

 <CATBoneSegTrans>.Bone (BoneData) : maxObject 

Contains the BoneData controller object of the bone segment.

 <CATBoneSegTrans>.SegID (SegNum) : index 

Contains the Segmnet ID index of the bone segment.

 <CATBoneSegTrans>.TwistWeight: float 

Get/set the twist weigth of the bone segment.

CATBoneSegTrans interfaces:

Interface: CATControlInterface 

See Interface: CATControlInterface for properties and methods.

Interface: CATNodeControlFPInterface 

See Interface: CATNodeControlFPInterface for properties and methods.

Interface: ExtraRigNodesInterface 

See Interface: ExtraRigNodesInterface for properties and methods.