mP_Shape : Helper

mP_Shape - superclass: helper; super-superclass:node - 21:0 - classID: #(1935830274, 515064320)

Description:

The mP_Shape operator defines the particle shape for collisions.

Available in 3ds Max 2014 and higher.

Constructors:

mP_Shape...
PhysXShape... 

Properties:

<mP_Shape>.Collide_Type     Integer    default: 0   --  integer

Get/set the selection of the "Collide As" drop-down list.

Possible value are:

0 - Box (default)

1 - Capsule

2 - Convex Hull

3 - Sphere

<mP_Shape>.Display_Type     Integer    default: 0   --  integer

Get/set the selection of the "Display As" drop-down list.

Possible value are:

0 - None (default)

1 - Shaded

2 - Wireframe

<mP_Shape>.Color     Color    default: (color 255 255 0)   --  RGB color

Get/set the value of the Color Swatch.

Collision Shape Size group of controls

<mP_Shape>.Conform_To_Particle_Shape     BooleanClass    default: true   --  boolean

Get/set the value of the "Conform To Particle Shape" checkbox.

<mP_Shape>.Shape_Length     Float    default: 1.0   --  worldUnits; Length

Get/set the value of the "Length" spinner.

<mP_Shape>.Shape_Width     Float    default: 1.0   --  worldUnits; Width

Get/set the value of the "Width" spinner.

<mP_Shape>.Shape_Height     Float    default: 1.0   --  worldUnits; Height

Get/set the value of the "Height" spinner.

<mP_Shape>.Scale_Type     Integer    default: 1   --  radiobtnIndex

Get/set the state of the Scale Type radio buttons.

Possible value are:

0 - Scale %

1 - Use Shape Scale Factor (default)

<mP_Shape>.Scale     Float    default: 100.0   --  percent

Get/set the value of the "Scale %" spinner.

Convex Hull Generation group of controls

<mP_Shape>.Weld_Threshold     Float    default: 0.01   --  worldUnits

Get/set the value of the "Weld Threshold" spinner.

<mP_Shape>.Inflate_Width     Float    default: 0.01   --  worldUnits

Get/set the value of the "Inflate Width" spinner.

<mP_Shape>.Scale_Margin     Float    default: 1.0   --  percent

Get/set the value of the "Scale Margin %" spinner.

Bounce And Friction group of controls

<mP_Shape>.Restitution     Float    default: 0.0   --  float

Get/set the value of the "Restitution" spinner.

<mP_Shape>.Static_Friction     Float    default: 0.5   --  float

Get/set the value of the "Static Friction" spinner.

<mP_Shape>.Dynamic_Friction     Float    default: 0.5   --  float

Get/set the value of the "Dynamic Friction" spinner.

Mass group of controls

<mP_Shape>.Mass_Type     Integer    default: 1   --  radiobtnIndex

Get/set the state of the Mass Type radio buttons.

Possible values are:

0 - By Value

1 - By Density (default)

2 - From Mass Channel

<mP_Shape>.Mass     Float    default: 1.0   --  animatable; float

Get/set the value of the "By Value" spinner.

<mP_Shape>.Density     Float    default: 1.0   --  animatable; float

Get/set the value of the "By Density" spinner.

Shape Interpenetration group of controls

<mP_Shape>.Interpenetration_Tolerance     Float    default: 0.01   --  worldUnits

Get/set the value of the "Tolerance" spinner.

<mP_Shape>.Generate_Tolerance_Channel     BooleanClass    default: false   --  boolean

Get/set the value of the "Generate Data Channel" checkbox.

<mP_Shape>.Collision_Group     Integer    default: 0   --  integer

Get/set the value of the "Collision Group" spinner.

mP_Shape interfaces:

The following common Particle Flow Interfaces are exposed by the mP_Shape Class:

Interface: action

Interface: operator

Interface: PViewItem