As with any computer language, MAXScript features a number of lexical tokens, corresponding to the words and numbers and punctuation that are the building blocks of English. Tokens fall into several categories:
Reserved ‘keywords’ that typically introduce clauses in the language, such as if
, for
, and function
.
Punctuation marks and symbols that separate or group clauses or specify math operators, etc.
Reserved global variables containing 3ds Max system global variables and MAXScript predefined global variables.
The following list of topics contains information about the above types of tokens and their syntax: