3ds Max C++ API Reference
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Render related interface for an Operator. More...
Classes | |
class | IPFRender |
Macros | |
#define | PFRENDER_INTERFACE Interface_ID(0x75aa7a7f, 0x19c66a0a) |
#define | GetPFRenderInterface(obj) ((IPFRender*)((GetPFObject(obj))->GetInterface(PFRENDER_INTERFACE))) |
Functions | |
PFExport Object * | GetPFObject (Object *obj) |
IPFRender * | PFRenderInterface (Object *obj) |
IPFRender * | PFRenderInterface (INode *node) |
Render related interface for an Operator.
If an Operator has a Render interface then the Operator is called to supply geometry for render in the current ActionList.
#define PFRENDER_INTERFACE Interface_ID(0x75aa7a7f, 0x19c66a0a) |
#define GetPFRenderInterface | ( | obj | ) | ((IPFRender*)((GetPFObject(obj))->GetInterface(PFRENDER_INTERFACE))) |