3ds Max C++ API Reference
|
Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W) More...
#include "../ifnpub.h"
Classes | |
class | IParticleChannelAmountR |
class | IParticleChannelAmountW |
Macros | |
#define | PARTICLECHANNELAMOUNTR_INTERFACE Interface_ID(0x74f93b00, 0x1eb34500) |
#define | PARTICLECHANNELAMOUNTW_INTERFACE Interface_ID(0x74f93b00, 0x1eb34501) |
#define | GetParticleChannelAmountRInterface(obj) ((IParticleChannelAmountR*)obj->GetInterface(PARTICLECHANNELAMOUNTR_INTERFACE)) |
#define | GetParticleChannelAmountWInterface(obj) ((IParticleChannelAmountW*)obj->GetInterface(PARTICLECHANNELAMOUNTW_INTERFACE)) |
Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W)
#define PARTICLECHANNELAMOUNTR_INTERFACE Interface_ID(0x74f93b00, 0x1eb34500) |
#define PARTICLECHANNELAMOUNTW_INTERFACE Interface_ID(0x74f93b00, 0x1eb34501) |
#define GetParticleChannelAmountRInterface | ( | obj | ) | ((IParticleChannelAmountR*)obj->GetInterface(PARTICLECHANNELAMOUNTR_INTERFACE)) |
#define GetParticleChannelAmountWInterface | ( | obj | ) | ((IParticleChannelAmountW*)obj->GetInterface(PARTICLECHANNELAMOUNTW_INTERFACE)) |