3ds Max C++ API Reference
IParticleChannelMXSInteger.h File Reference

Channel-specific interface for ParticleChannelMXSInteger The channel stores integer value for script operators/tests The channel is a wrap around ParticleChannelInt. More...

Macros

#define PARTICLECHANNELMXSINTEGERR_INTERFACE   Interface_ID(0x74f93b14, 0x1eb34500)
 
#define PARTICLECHANNELMXSINTEGERW_INTERFACE   Interface_ID(0x74f93b14, 0x1eb34501)
 
#define GetParticleChannelMXSIntegerRInterface(obj)   ((IParticleChannelIntR*)obj->GetInterface(PARTICLECHANNELMXSINTEGERR_INTERFACE))
 
#define GetParticleChannelMXSIntegerWInterface(obj)   ((IParticleChannelIntW*)obj->GetInterface(PARTICLECHANNELMXSINTEGERW_INTERFACE))
 

Detailed Description

Channel-specific interface for ParticleChannelMXSInteger The channel stores integer value for script operators/tests The channel is a wrap around ParticleChannelInt.

Macro Definition Documentation

◆ PARTICLECHANNELMXSINTEGERR_INTERFACE

#define PARTICLECHANNELMXSINTEGERR_INTERFACE   Interface_ID(0x74f93b14, 0x1eb34500)

◆ PARTICLECHANNELMXSINTEGERW_INTERFACE

#define PARTICLECHANNELMXSINTEGERW_INTERFACE   Interface_ID(0x74f93b14, 0x1eb34501)

◆ GetParticleChannelMXSIntegerRInterface

#define GetParticleChannelMXSIntegerRInterface (   obj)    ((IParticleChannelIntR*)obj->GetInterface(PARTICLECHANNELMXSINTEGERR_INTERFACE))

◆ GetParticleChannelMXSIntegerWInterface

#define GetParticleChannelMXSIntegerWInterface (   obj)    ((IParticleChannelIntW*)obj->GetInterface(PARTICLECHANNELMXSINTEGERW_INTERFACE))