3ds Max C++ API Reference
IParticleChannelMXSMatrix.h File Reference

Channel-specific interface for ParticleChannelMXSMatrix The channel stores Matrix3 value for script operators/tests The channel is a wrap around ParticleChannelMatrix3. More...

Macros

#define PARTICLECHANNELMXSMATRIXR_INTERFACE   Interface_ID(0x74f93b17, 0x1eb34500)
 
#define PARTICLECHANNELMXSMATRIXW_INTERFACE   Interface_ID(0x74f93b17, 0x1eb34501)
 
#define GetParticleChannelMXSMatrixRInterface(obj)   ((IParticleChannelMatrix3R*)obj->GetInterface(PARTICLECHANNELMXSMATRIXR_INTERFACE))
 
#define GetParticleChannelMXSMatrixWInterface(obj)   ((IParticleChannelMatrix3W*)obj->GetInterface(PARTICLECHANNELMXSMATRIXW_INTERFACE))
 

Detailed Description

Channel-specific interface for ParticleChannelMXSMatrix The channel stores Matrix3 value for script operators/tests The channel is a wrap around ParticleChannelMatrix3.

Macro Definition Documentation

◆ PARTICLECHANNELMXSMATRIXR_INTERFACE

#define PARTICLECHANNELMXSMATRIXR_INTERFACE   Interface_ID(0x74f93b17, 0x1eb34500)

◆ PARTICLECHANNELMXSMATRIXW_INTERFACE

#define PARTICLECHANNELMXSMATRIXW_INTERFACE   Interface_ID(0x74f93b17, 0x1eb34501)

◆ GetParticleChannelMXSMatrixRInterface

#define GetParticleChannelMXSMatrixRInterface (   obj)    ((IParticleChannelMatrix3R*)obj->GetInterface(PARTICLECHANNELMXSMATRIXR_INTERFACE))

◆ GetParticleChannelMXSMatrixWInterface

#define GetParticleChannelMXSMatrixWInterface (   obj)    ((IParticleChannelMatrix3W*)obj->GetInterface(PARTICLECHANNELMXSMATRIXW_INTERFACE))