3ds Max C++ API Reference
IParticleChannelMesh.h File Reference

Channel-generic interface for particle channels that store data in "mesh" form The channel can be local (each particle has its own mesh) global (all particles have the same mesh) and shared (particles are sharing a limited set of meshes) More...

#include "PFExport.h"
#include "../ifnpub.h"

Classes

class  IParticleChannelMeshR
 
class  IParticleChannelMeshW
 

Macros

#define PARTICLECHANNELMESHR_INTERFACE   Interface_ID(0x74f93c11, 0x1eb34500)
 
#define PARTICLECHANNELMESHW_INTERFACE   Interface_ID(0x74f93c11, 0x1eb34501)
 

Detailed Description

Channel-generic interface for particle channels that store data in "mesh" form The channel can be local (each particle has its own mesh) global (all particles have the same mesh) and shared (particles are sharing a limited set of meshes)

Macro Definition Documentation

◆ PARTICLECHANNELMESHR_INTERFACE

#define PARTICLECHANNELMESHR_INTERFACE   Interface_ID(0x74f93c11, 0x1eb34500)

◆ PARTICLECHANNELMESHW_INTERFACE

#define PARTICLECHANNELMESHW_INTERFACE   Interface_ID(0x74f93c11, 0x1eb34501)