3ds Max C++ API Reference
IParticleChannelPTV.h File Reference

Channel-generic interfaces for particle channels that keep time data. More...

#include "../ifnpub.h"
#include "PreciseTimeValue.h"

Classes

class  IParticleChannelPTVR
 
class  IParticleChannelPTVW
 

Macros

#define PARTICLECHANNELPTVR_INTERFACE   Interface_ID(0x74f93c07, 0x1eb34500)
 
#define PARTICLECHANNELPTVW_INTERFACE   Interface_ID(0x74f93c07, 0x1eb34501)
 

Detailed Description

Channel-generic interfaces for particle channels that keep time data.

For precision reasons the time is kept in two components: TimeValue FrameTime and float FractionTime ]-0.5, 0.5] The result time is a sum of these two components.

Macro Definition Documentation

◆ PARTICLECHANNELPTVR_INTERFACE

#define PARTICLECHANNELPTVR_INTERFACE   Interface_ID(0x74f93c07, 0x1eb34500)

◆ PARTICLECHANNELPTVW_INTERFACE

#define PARTICLECHANNELPTVW_INTERFACE   Interface_ID(0x74f93c07, 0x1eb34501)