3ds Max C++ API Reference
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Channel-generic interfaces for particle channels that keep time data. More...
Classes | |
class | IParticleChannelPTVR |
class | IParticleChannelPTVW |
Macros | |
#define | PARTICLECHANNELPTVR_INTERFACE Interface_ID(0x74f93c07, 0x1eb34500) |
#define | PARTICLECHANNELPTVW_INTERFACE Interface_ID(0x74f93c07, 0x1eb34501) |
Channel-generic interfaces for particle channels that keep time data.
For precision reasons the time is kept in two components: TimeValue FrameTime and float FractionTime ]-0.5, 0.5] The result time is a sum of these two components.
#define PARTICLECHANNELPTVR_INTERFACE Interface_ID(0x74f93c07, 0x1eb34500) |
#define PARTICLECHANNELPTVW_INTERFACE Interface_ID(0x74f93c07, 0x1eb34501) |