3ds Max C++ API Reference
IParticleChannelTabTVFace.h File Reference

Channel-generic interface for particle channels that store data in Tab<TVFace> form The channel can be local (each particle has its own Tab<TVFace>) global (all particles have the same Tab<TVFace>) and shared (particles are sharing a limited set of Tab<TVFace>) More...

#include "PFExport.h"
#include "../ifnpub.h"
#include "../tab.h"
#include "../mesh.h"

Classes

class  IParticleChannelTabTVFaceR
 
class  IParticleChannelTabTVFaceW
 

Macros

#define TabTVFace   Tab<TVFace>
 
#define PARTICLECHANNELTABTVFACER_INTERFACE   Interface_ID(0x74f93c14, 0x1eb34500)
 
#define PARTICLECHANNELTABTVFACEW_INTERFACE   Interface_ID(0x74f93c14, 0x1eb34501)
 

Detailed Description

Channel-generic interface for particle channels that store data in Tab<TVFace> form The channel can be local (each particle has its own Tab<TVFace>) global (all particles have the same Tab<TVFace>) and shared (particles are sharing a limited set of Tab<TVFace>)

Macro Definition Documentation

◆ TabTVFace

#define TabTVFace   Tab<TVFace>

◆ PARTICLECHANNELTABTVFACER_INTERFACE

#define PARTICLECHANNELTABTVFACER_INTERFACE   Interface_ID(0x74f93c14, 0x1eb34500)

◆ PARTICLECHANNELTABTVFACEW_INTERFACE

#define PARTICLECHANNELTABTVFACEW_INTERFACE   Interface_ID(0x74f93c14, 0x1eb34501)