3ds Max C++ API Reference
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Classes | |
class | IPhysicalCamera_BitmapApertureSampler |
Utility class that provides efficient sampling for a bitmap aperture on the physical camera. More... | |
struct | IPhysicalCamera_BitmapApertureSampler::RGBValue |
A simple RGB color value. the Max SDK's Color class couldn't be used since we want to remain independent from the rest of the Max SDK. More... | |
class | IPhysicalCamera_BitmapApertureSampler::IApertureBitmapAccess |
Interface used to provide generic access to the bitmap aperture. More... | |
Namespaces | |
MaxSDK | |