3ds Max C++ API Reference
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#include "maxheap.h"
#include "3dsmaxport.h"
#include "ifnpub.h"
#include "GetCOREInterface.h"
#include "Animatable.h"
#include <CommCtrl.h>
Classes | |
class | ITabDialogManager |
class | ITabDialogPluginTab |
class | ITabDialogFilter |
struct | TABDLG_NMHDR |
class | ITabbedDialog |
class | TabDialogPointer |
class | ITabPage |
class | ITabDialogProc |
class | ITabPageProc |
class | ITabDialogObject |
Macros | |
#define | TAB_DIALOG_PREFERENCES_ID Class_ID(0x16d416fb, 0x1cdd4da5) |
Preferences dialog. More... | |
#define | TAB_DIALOG_PROPERTIES_ID Class_ID(0x777f709b, 0x44404554) |
Object Properties dialog. More... | |
#define | TAB_DIALOG_PATH_ID Class_ID(0x2c863840, 0x67b1202f) |
Configure Path dialog. More... | |
#define | TAB_DIALOG_RENDER_ID Class_ID(0x648636a0, 0xe52086b) |
Render dialogs. More... | |
#define | TAB_DIALOG_VIDEO_POST_ID Class_ID(0x41be0fad, 0x160c099c) |
Render dialogs. More... | |
#define | TAB_DIALOG_ENVIRONMENT_ID Class_ID(0x447f2d77, 0x781268a7) |
Environment Dialog. More... | |
#define | TAB_DIALOG_CUSTOMIZE_ID Class_ID(0x27A3F8FB, 0x8D294d77) |
Customize dialog... More... | |
#define | TAB_DIALOG_MANAGER_INTERFACE_ID Interface_ID(0x46465ead, 0x6e3cbb) |
Enumerations | |
enum | { TAB_DIALOG_REMOVE_TAB = 1 , TAB_DIALOG_ADD_TAB = 2 } |
enum | TabDialogMessages { TABDLG_SWITCH_FROM = WM_USER + 1 , TABDLG_SWITCH_TO = WM_USER + 2 , TABDLG_COMMIT = WM_USER + 3 , TABDLG_PRECOMMIT = WM_USER + 4 , TABDLG_CANCEL = WM_USER + 5 , TABDLG_CLOSE = WM_USER + 6 , TABDLG_INVALIDATE = WM_USER + 7 , TABDLGNOTIFY_GETINITINFO = WM_USER + 8 , TABDLG_RESIZE_DIALOG = WM_USER + 9 } |
Functions | |
ITabDialogManager * | GetTabDialogManager () |
ITabDialogObject * | GetTabDialogObject (InterfaceServer *obj) |
#define TAB_DIALOG_MANAGER_INTERFACE_ID Interface_ID(0x46465ead, 0x6e3cbb) |
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