3ds Max C++ API Reference
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#include "export.h"
#include "maxheap.h"
#include "baseinterface.h"
#include "ipipelineclient.h"
#include "bitarray.h"
#include "mncommon.h"
#include "box3.h"
#include "TabTypes.h"
Classes | |
class | MNNormalFace |
This stores specified normal information for a given face. More... | |
class | MNNormalSpec |
Macros | |
#define | MN_NORMAL_SPEC_INTERFACE Interface_ID(0x7b7c2c5f, 0xf94260f) |
#define | MNNORMAL_NORMALS_BUILT 0x01 |
#define | MNNORMAL_NORMALS_COMPUTED 0x02 |
#define | MNNORMAL_DISPLAY_HANDLES 0x04 |
#define | MNNORMAL_FACE_ANGLES 0x08 |
#define | MNNORMAL_LENGTH_DEFAULT 10.0f |
#define MN_NORMAL_SPEC_INTERFACE Interface_ID(0x7b7c2c5f, 0xf94260f) |
#define MNNORMAL_NORMALS_BUILT 0x01 |
#define MNNORMAL_NORMALS_COMPUTED 0x02 |
#define MNNORMAL_DISPLAY_HANDLES 0x04 |
#define MNNORMAL_FACE_ANGLES 0x08 |
#define MNNORMAL_LENGTH_DEFAULT 10.0f |