3ds Max C++ API Reference
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#include "maxheap.h"
#include "triobj.h"
#include "polyobj.h"
#include "meshadj.h"
#include "patchobj.h"
Classes | |
struct | GenFace |
A generalized representation of a geometric or texture face as an array of vertex indices. More... | |
struct | GenEdge |
A generalized representation of a geometric or texture edge as a pair of vertex indices and face indices. More... | |
struct | GenSoftSelData |
A generic set of parameters defining how soft selection weights are calculated. More... | |
class | ObjectWrapper |
class | HitListWrapper |
Functions | |
BOOL | operator== (GenSoftSelData &a, GenSoftSelData &b) |
Returns TRUE if the input soft selection parameters are identical, FALSE otherwise. More... | |
BOOL operator== | ( | GenSoftSelData & | a, |
GenSoftSelData & | b | ||
) |
Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.