3ds Max C++ API Reference
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Namespaces | |
MaxSDK | |
MaxSDK::TranslationSupport | |
MAXScript scripts are typically written in English, but when MAXScript accesses names from TrackView nodes only localized names are available. | |
Enumerations | |
enum | ResolutionContext { kTrackViewNodes , kCount } |
The property name resolution context where localized \ English string translation lookup is occurring. More... | |
Functions | |
CoreExport bool | RegisterTranslation (ResolutionContext context, const MCHAR *localizedString, const MCHAR *nonLocalizedString) |
Specifies translation between a localized and non-localized (English) string pair for when MAXScript is performing property resolution. More... | |
CoreExport bool | GetLocalizedStrings (ResolutionContext context, const MCHAR *nonLocalizedString, Tab< const MCHAR * > &localizedStrings) |
Retrieves localized translations for a non-localized (English) string. More... | |
CoreExport bool | GetNonLocalizedStrings (ResolutionContext context, const MCHAR *localizedString, Tab< const MCHAR * > &nonLocalizedStrings) |
Retrieves non-localized (English) translations for a localized string. More... | |