3ds Max C++ API Reference
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Classes | |
class | XMLAnimTreeEntry |
XMLAnimTreeEntry class that's used for storing a controller track. More... | |
class | XMLAnimTreeEntryList |
The list of XMLAnimTreeEntry tracks, that will then be loaded onto, or saved out, or put into the mixer. More... | |
class | NodeAndAnims |
A class that holds a node and a list of anims under that node that can be used for loading,saving, mapping animation, or putting specific tracks into the mixer. More... | |
Macros | |
#define | XMLANIMTREEENTRY_INTERFACE Interface_ID(0x5d25abd, 0x36934bff) |
Interface ID for the XMLAnimTreeEntry FPMixinInterface. More... | |
#define | XMLANIMTREEENTRYLIST_INTERFACE Interface_ID(0x34d56bf5, 0x1b2a7c80) |
Interface ID for the XMLAnimTreeEntryList class. More... | |
#define | NODEANDANIMS_INTERFACE Interface_ID(0x4ad13c9b, 0x3ca97bec) |
Interface ID for the NodeAnims FPMixinInterface. More... | |
Expose World Class IDs | |
Expose World Transform Super Class ID | |
#define | EXPOSE_WORLD_TRANSFORM_SCLASS_ID 0x7f765e27 |
Special 'fake' class ID's used for the special exposed world TM. More... | |
#define | EXPOSE_WORLD_TRANSFORM_CLASS_ID Class_ID(0x7f765e27, 0x13e613a0) |
brief Expose World Transform Class ID More... | |
#define EXPOSE_WORLD_TRANSFORM_SCLASS_ID 0x7f765e27 |
Special 'fake' class ID's used for the special exposed world TM.
This lets us put the world TM of a node into the XMLAnimTreeList and have it act as if it's a controller
#define EXPOSE_WORLD_TRANSFORM_CLASS_ID Class_ID(0x7f765e27, 0x13e613a0) |
brief Expose World Transform Class ID
Special 'fake' class ID's used for the special exposed world TM. This lets us put the world TM of a node into the XMLAnimTreeList and have it act as if it's a controller
#define XMLANIMTREEENTRY_INTERFACE Interface_ID(0x5d25abd, 0x36934bff) |
Interface ID for the XMLAnimTreeEntry FPMixinInterface.
#define XMLANIMTREEENTRYLIST_INTERFACE Interface_ID(0x34d56bf5, 0x1b2a7c80) |
Interface ID for the XMLAnimTreeEntryList class.
#define NODEANDANIMS_INTERFACE Interface_ID(0x4ad13c9b, 0x3ca97bec) |
Interface ID for the NodeAnims FPMixinInterface.