3ds Max C++ API Reference
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#include "../ScripterExport.h"
#include "../kernel/value.h"
#include "collection.h"
#include "../../bitarray.h"
#include "../macros/define_implementations.h"
#include "../protocols/arrays.inl"
Classes | |
class | Array |
class | BitArrayValue |
Macros | |
#define | is_array(v) ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(Array)) |
#define | is_BitArrayValue(v) ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(BitArrayValue)) |
#define | is_bitarray(v) ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(BitArrayValue)) |
#define is_array | ( | v | ) | ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(Array)) |
#define is_BitArrayValue | ( | v | ) | ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(BitArrayValue)) |
#define is_bitarray | ( | v | ) | ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(BitArrayValue)) |