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virtual bool | AreSettingsLocked () const =0 |
| Gets whether the safe scene settings are locked for this 3ds Max session. More...
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virtual bool | IsSafeSceneScriptExecutionEnabled (SettingType type=SettingType::Current) const =0 |
| Gets whether safe scene script execution is enabled. More...
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virtual bool | IsSceneScriptExecutionBlocked (ScriptingFeature feature, SettingType type=SettingType::Current) const =0 |
| Gets whether execution is blocked for a particular scripting language/technology when safe scene script execution is enabled. More...
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virtual bool | IsShowSecurityMessagesWindowOnBlockedCommandsEnabled (SettingType type=SettingType::Current) const =0 |
| Gets whether the Security Messages window will be automatically opened when a scene script is blocked. More...
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virtual bool | IsShowScriptEditorOnBlockedCommandsEnabled (SettingType type=SettingType::Current) const =0 |
| Gets whether a script editor will be automatically opened when a scene script is blocked. More...
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virtual void | LogBlockedCommand (const MSTR &nameOfBlockedCommand, ScriptingFeature feature)=0 |
| Logs a message in the Security Messages window that notifies the user when a command from a scene script has been blocked. More...
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virtual bool | IsProtectedINIFile (const MCHAR *filename) const =0 |
| Gets whether the specified file name is a protected .ini file When safe scene script execution is enabled, certain .ini files are to be protected from modification via MAXScript methods. More...
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virtual bool | IsProtectedFileBasedOnExtension (const MCHAR *filename) const =0 |
| Gets whether the extension of the specified file name is a protected extension When safe scene script execution is enabled, files with certain extensions are to be protected from modification via MAXScript methods. More...
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virtual ISecurityMessageManager * | GetSecurityMessageManager ()=0 |
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CoreExport | FPInterfaceDesc () |
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CoreExport | FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...) |
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CoreExport | ~FPInterfaceDesc () |
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virtual void | Init () |
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LifetimeType | LifetimeControl () |
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virtual BaseInterface * | GetInterface (Interface_ID id) |
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CoreExport void | LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...) |
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CoreExport void | AppendFunction (int id,...) |
| Add a new function to this interface descriptor. More...
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CoreExport void | AppendProperty (int id,...) |
| Add a new property to this interface descriptor. More...
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CoreExport void | AppendEnum (int id,...) |
| Add a new enum to this interface descriptor. More...
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CoreExport void | SetClassDesc (ClassDesc *i_cd) |
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CoreExport va_list | check_fn (va_list ap, int id) |
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CoreExport va_list | scan_fn (va_list ap, int id, int index) |
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CoreExport va_list | check_prop (va_list ap, int id) |
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CoreExport va_list | scan_prop (va_list ap, int id, int index) |
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CoreExport va_list | check_enum (va_list ap, EnumID id) |
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CoreExport va_list | scan_enum (va_list ap, EnumID id, int index) |
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FPInterfaceDesc * | GetDesc () |
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Interface_ID | GetID () |
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CoreExport FPFunctionDef * | GetFnDef (FunctionID fid) |
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ActionTable * | GetActionTable () |
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CoreExport void | EnableActions (BOOL onOff) |
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virtual CoreExport HINSTANCE | HInstance () |
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virtual CoreExport const MCHAR * | GetRsrcString (StringResID id) |
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virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
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virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
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virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
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virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
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virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
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virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
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virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
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virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
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virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
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virtual UtilExport | ~BaseInterface () |
| Destructor. More...
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virtual bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
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virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
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virtual BaseInterface * | AcquireInterface () |
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virtual void | ReleaseInterface () |
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virtual void | DeleteInterface () |
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virtual BaseInterface * | CloneInterface (void *remapDir=NULL) |
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virtual UtilExport | ~InterfaceServer () |
| Destructor. More...
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template<class InterfaceType > |
InterfaceType * | GetTypedInterface () |
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static DllExport ISceneScriptSecurityManager * | GetInstance () |
| Returns the only instance of this manager. More...
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static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary. More...
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary. More...
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static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
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Interface class for the Scene Script Security Manager.
Interface for the Scene Script Security Manager class. This class has only one instance. This singleton allows access to the security settings related to safe scene script execution.