3ds Max C++ API Reference
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The notification callback used to process all events from the notification API. More...
#include <NotificationAPI_Subscription.h>
Public Member Functions | |
virtual void | NotificationCallback_NotifyEvent (const IGenericEvent &genericEvent, void *userData)=0 |
Called to process an event. More... | |
Protected Member Functions | |
virtual | ~INotificationCallback () |
The notification callback used to process all events from the notification API.
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inlineprotectedvirtual |
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pure virtual |
Called to process an event.
Note that it is possible to monitor and stop monitoring events from within this notification callback. The notification system is specifically built to handle that.
genericEvent | the event in question |
userData | the user data passed to the Monitor*() call on notification client. |
Implemented in BaseTranslator_INode, BaseTranslator_Texmap, BaseTranslator_ReferenceTarget, and BaseTranslator_Mtl.