3ds Max C++ API Reference
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#include <ISkinEngine.h>
Public Member Functions | |
StrideArray (T *pT, DWORD stride) | |
StrideArray ()=default | |
StrideArray (const StrideArray &)=default | |
StrideArray (StrideArray &&)=default | |
StrideArray & | operator= (const StrideArray &)=default |
StrideArray & | operator= (StrideArray &&)=default |
T & | operator[] (const int i) const |
Protected Attributes | |
T * | m_pT = nullptr |
DWORD | m_stride = 0 |
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