3ds Max C++ API Reference
SplineShapeVertexDelta Class Reference

#include <splshape.h>

+ Inheritance diagram for SplineShapeVertexDelta:

Public Member Functions

void SetSize (BezierShape &shape, BOOL load=TRUE)
 
void Empty ()
 
void Zero ()
 
void SetPoint (int poly, int i, const Point3 &p)
 
void SetKType (int poly, int i, int k)
 
void SetLType (int poly, int i, int l)
 
void Move (int poly, int i, const Point3 &p)
 
void Apply (BezierShape &shape)
 
void UnApply (BezierShape &shape)
 
void ClearUsed (int poly)
 
void SetUsed (int poly)
 
int IsUsed (int poly)
 
SplineShapeVertexDeltaoperator= (SplineShapeVertexDelta &from)
 
void ApplyHandlesAndZero (BezierShape &shape, int handlePoly, int handleVert)
 
BOOL IsCompatible (BezierShape &shape)
 
IOResult Save (ISave *isave)
 
IOResult Load (ILoad *iload)
 

Public Attributes

SplineShapePointTab dtab
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Member Function Documentation

◆ SetSize()

void SetSize ( BezierShape shape,
BOOL  load = TRUE 
)

◆ Empty()

void Empty ( )
inline
111 { dtab.Empty(); }
SplineShapePointTab dtab
Definition: splshape.h:108

◆ Zero()

void Zero ( )
inline
112 { dtab.Zero(); }

◆ SetPoint()

void SetPoint ( int  poly,
int  i,
const Point3 p 
)
inline
113 { dtab.pUsed[poly] = 1; dtab.ptab[poly][i] = p; }
int * pUsed
Definition: splshape.h:91
Point3Tab * ptab
Definition: splshape.h:92

◆ SetKType()

void SetKType ( int  poly,
int  i,
int  k 
)
inline
114 { dtab.pUsed[poly] = 1; dtab.ktab[poly][i] = k; }
IntTab * ktab
Definition: splshape.h:93

◆ SetLType()

void SetLType ( int  poly,
int  i,
int  l 
)
inline
115 { dtab.pUsed[poly] = 1; dtab.ltab[poly][i] = l; }
IntTab * ltab
Definition: splshape.h:94

◆ Move()

void Move ( int  poly,
int  i,
const Point3 p 
)
inline
116 { dtab.pUsed[poly] = 1; dtab.ptab[poly][i] += p; }

◆ Apply()

void Apply ( BezierShape shape)

◆ UnApply()

void UnApply ( BezierShape shape)

◆ ClearUsed()

void ClearUsed ( int  poly)
inline
119 { dtab.pUsed[poly] = 0; }

◆ SetUsed()

void SetUsed ( int  poly)
inline
120 { dtab.pUsed[poly] = 1; }

◆ IsUsed()

int IsUsed ( int  poly)
inline
121 { return dtab.pUsed[poly] ? 1 : 0; }

◆ operator=()

SplineShapeVertexDelta& operator= ( SplineShapeVertexDelta from)
inline
122 { dtab = from.dtab; return *this; }

◆ ApplyHandlesAndZero()

void ApplyHandlesAndZero ( BezierShape shape,
int  handlePoly,
int  handleVert 
)

◆ IsCompatible()

BOOL IsCompatible ( BezierShape shape)
inline
124 { return dtab.IsCompatible(shape); }
BOOL IsCompatible(BezierShape &shape)
ScripterExport MAXSuperClass shape

◆ Save()

IOResult Save ( ISave isave)

◆ Load()

IOResult Load ( ILoad iload)

Member Data Documentation

◆ dtab