3ds Max C++ API Reference
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The following represent flags describing possible action to be taken when merging materials with names identical to the names of materials already present in the scene. More...
Macros | |
#define | MERGE_DUP_MTL_PROMPT MERGE_DUPS_PROMPT |
Prompt user when duplicate material names are encountered. More... | |
#define | MERGE_DUP_MTL_USE_MERGED MERGE_DUPS_DELOLD |
Merge material and replace all scene materials with the same name with the merged material. More... | |
#define | MERGE_DUP_MTL_USE_SCENE MERGE_DUPS_SKIP |
Don't merge material, use instead the scene material with the same name. More... | |
#define | MERGE_DUP_MTL_RENAME MERGE_DUPS_RENAME |
Merge material and automatically rename them. More... | |
The following represent flags describing possible action to be taken when merging materials with names identical to the names of materials already present in the scene.
These values can be passed to the Interface::MergeFromFile method's dupMtlAction parameter and other methods as documented.
#define MERGE_DUP_MTL_PROMPT MERGE_DUPS_PROMPT |
Prompt user when duplicate material names are encountered.
#define MERGE_DUP_MTL_USE_MERGED MERGE_DUPS_DELOLD |
Merge material and replace all scene materials with the same name with the merged material.
#define MERGE_DUP_MTL_USE_SCENE MERGE_DUPS_SKIP |
Don't merge material, use instead the scene material with the same name.
#define MERGE_DUP_MTL_RENAME MERGE_DUPS_RENAME |
Merge material and automatically rename them.