3ds Max C++ API Reference
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Functions | |
virtual bool | Copy (IObject *obj)=0 |
Copy all particle data from another channel of the same type. More... | |
FPInterfaceDesc * | GetDesc () |
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pure virtual |
Copy all particle data from another channel of the same type.
Returns true if the operation is successful.
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inlinevirtual |
Implements FPInterface.