3ds Max C++ API Reference
Mesh Selection Level Bits

These are the list of arguments for Mesh::selLevel current level of selection. More...

Macros

#define MESH_OBJECT   (1<<0)
 Object level. More...
 
#define MESH_VERTEX   (1<<1)
 Vertex level. More...
 
#define MESH_FACE   (1<<2)
 Face level. More...
 
#define MESH_EDGE   (1<<3)
 Edge level. More...
 

Detailed Description

These are the list of arguments for Mesh::selLevel current level of selection.

When all the bits are 0, the object is at object level selection.

Macro Definition Documentation

◆ MESH_OBJECT

#define MESH_OBJECT   (1<<0)

Object level.

◆ MESH_VERTEX

#define MESH_VERTEX   (1<<1)

Vertex level.

◆ MESH_FACE

#define MESH_FACE   (1<<2)

Face level.

◆ MESH_EDGE

#define MESH_EDGE   (1<<3)

Edge level.