3ds Max C++ API Reference
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A set of flags that is passed to the BeginEditParams virtual method on classes that derive from Object. More...
Macros | |
#define | BEGIN_EDIT_CREATE (1<<0) |
An object is displayed in the create command panel. More... | |
#define | BEGIN_EDIT_MOTION (1<<1) |
A Controller is being edited in the motion command panel. More... | |
#define | BEGIN_EDIT_HIERARCHY (1<<2) |
Same as BEGIN_EDIT_IK. More... | |
#define | BEGIN_EDIT_IK (1<<2) |
A Controller is being edited in the IK subtask of the hierarchy command panel. More... | |
#define | BEGIN_EDIT_LINKINFO (1<<3) |
A Controller is being edited in the Link Info subtask of the hierarchy command panel. More... | |
#define | BEGIN_EDIT_SHAPE_NO_RENDPARAM (1<<5) |
Used by LoftSpline. More... | |
A set of flags that is passed to the BeginEditParams virtual method on classes that derive from Object.
#define BEGIN_EDIT_CREATE (1<<0) |
An object is displayed in the create command panel.
#define BEGIN_EDIT_MOTION (1<<1) |
A Controller is being edited in the motion command panel.
#define BEGIN_EDIT_HIERARCHY (1<<2) |
Same as BEGIN_EDIT_IK.
#define BEGIN_EDIT_IK (1<<2) |
A Controller is being edited in the IK subtask of the hierarchy command panel.
#define BEGIN_EDIT_LINKINFO (1<<3) |
A Controller is being edited in the Link Info subtask of the hierarchy command panel.
#define BEGIN_EDIT_SHAPE_NO_RENDPARAM (1<<5) |
Used by LoftSpline.