3ds Max C++ API Reference
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PFExport | ParticleChannelMask () |
constructors/destructor/assigning More... | |
PFExport | ParticleChannelMask (const ParticleChannelMask &) |
constructors/destructor/assigning More... | |
PFExport | ParticleChannelMask (DWORD readMask, DWORD writeMask) |
constructors/destructor/assigning More... | |
PFExport ParticleChannelMask & | operator= (const ParticleChannelMask &) |
constructors/destructor/assigning More... | |
PFExport | ~ParticleChannelMask () |
constructors/destructor/assigning More... | |
PFExport int | operator== (const ParticleChannelMask &) const |
Test for equality. More... | |
PFExport int | operator!= (const ParticleChannelMask &) const |
Test for equality. More... | |
PFExport void | SetReadChannels (DWORD channelsFlag) |
set standard read/write and custom channels methods. More... | |
PFExport void | SetWriteChannels (DWORD channelsFlag) |
See PFExport void SetReadChannels() More... | |
PFExport bool | SetChannels (int numChannels, Interface_ID *channels) |
See PFExport void SetReadChannels() More... | |
PFExport void | AddReadChannels (DWORD channelsFlag) |
See PFExport void SetReadChannels() More... | |
PFExport void | RemoveReadChannels (DWORD channelsFlag) |
See PFExport void SetReadChannels() More... | |
PFExport void | AddWriteChannels (DWORD channelsFlag) |
See PFExport void SetReadChannels() More... | |
PFExport void | RemoveWriteChannels (DWORD channelsFlag) |
See PFExport void SetReadChannels() More... | |
PFExport bool | AddChannel (Interface_ID &channel) |
See PFExport void SetReadChannels() More... | |
PFExport bool | RemoveChannel (Interface_ID &channel) |
See PFExport void SetReadChannels() More... | |
PFExport const int | GetNumChannels () const |
get channels methods More... | |
PFExport const Interface_ID | GetChannel (int i) const |
PFExport const bool | HasChannel (Interface_ID &channel) const |
has channels methods. More... | |
PFExport const bool | HasReadChannels (DWORD channelsFlag) const |
returns true if all readChannels are present More... | |
PFExport const bool | HasWriteChannels (DWORD channelsFlag) const |
returns true if all writeChannels are present More... | |
static PFExport int | NumStandardParticleChannels () |
maximum number of available standard particle channels (constant) More... | |
static PFExport const ParticleChannelMask & | Null () |
empty mask More... | |
Variables | |
DWORD | m_readFlag |
DWORD | m_writeFlag |
bool | m_numSRChannelsValid |
bool | m_numSWChannelsValid |
int | m_numStandardReadChannels |
int | m_numStandardWriteChannels |
int | m_numCustomChannels |
Interface_ID * | m_customChannels |
static const DWORD | kChannelsCast |
static const int | kNumStandardParticleChannels |
static const ParticleChannelMask | kNull |
constructors/destructor/assigning
PFExport ParticleChannelMask | ( | const ParticleChannelMask & | ) |
constructors/destructor/assigning
PFExport ParticleChannelMask | ( | DWORD | readMask, |
DWORD | writeMask | ||
) |
constructors/destructor/assigning
PFExport ParticleChannelMask & operator= | ( | const ParticleChannelMask & | ) |
constructors/destructor/assigning
constructors/destructor/assigning
PFExport int operator== | ( | const ParticleChannelMask & | ) | const |
Test for equality.
PFExport int operator!= | ( | const ParticleChannelMask & | ) | const |
Test for equality.
set standard read/write and custom channels methods.
If a custom particle channel is indeed a standard particle channel then it's stored as a flag
See PFExport void SetReadChannels()
PFExport bool SetChannels | ( | int | numChannels, |
Interface_ID * | channels | ||
) |
See PFExport void SetReadChannels()
See PFExport void SetReadChannels()
See PFExport void SetReadChannels()
See PFExport void SetReadChannels()
See PFExport void SetReadChannels()
PFExport bool AddChannel | ( | Interface_ID & | channel | ) |
See PFExport void SetReadChannels()
PFExport bool RemoveChannel | ( | Interface_ID & | channel | ) |
See PFExport void SetReadChannels()
PFExport const Interface_ID GetChannel | ( | int | i | ) | const |
PFExport const bool HasChannel | ( | Interface_ID & | channel | ) | const |
has channels methods.
Returns true if the channel is present
PFExport const bool HasReadChannels | ( | DWORD | channelsFlag | ) | const |
returns true if all readChannels are present
PFExport const bool HasWriteChannels | ( | DWORD | channelsFlag | ) | const |
returns true if all writeChannels are present
maximum number of available standard particle channels (constant)
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empty mask
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