3ds Max C++ API Reference
Render Instance Flags

Macros

#define INST_HIDE   (1<<0)
 instance is hidden More...
 
#define INST_CLIP   (1<<1)
 clip instance: ray tracers should skip it More...
 
#define INST_BLUR   (1<<2)
 secondary motion blur instance More...
 
#define INST_RCV_SHADOWS   (1<<3)
 instance receives shadows More...
 
#define INST_TM_NEGPARITY   (1<<4)
 mesh is inside-out: need to reverse normals on-the-fly More...
 
#define INST_MTL_BYFACE   (1<<5)
 instance's object supports mtl-by-face interface ( chkmtlapi.h) More...
 

Detailed Description

Macro Definition Documentation

◆ INST_HIDE

#define INST_HIDE   (1<<0)

instance is hidden

◆ INST_CLIP

#define INST_CLIP   (1<<1)

clip instance: ray tracers should skip it

◆ INST_BLUR

#define INST_BLUR   (1<<2)

secondary motion blur instance

◆ INST_RCV_SHADOWS

#define INST_RCV_SHADOWS   (1<<3)

instance receives shadows

◆ INST_TM_NEGPARITY

#define INST_TM_NEGPARITY   (1<<4)

mesh is inside-out: need to reverse normals on-the-fly

◆ INST_MTL_BYFACE

#define INST_MTL_BYFACE   (1<<5)

instance's object supports mtl-by-face interface ( chkmtlapi.h)