3ds Max C++ API Reference
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Macros | |
#define | GW_TEX_ZERO 0 |
Use no alpha value. More... | |
#define | GW_TEX_SOURCE 1 |
Use the source alpha. More... | |
#define | GW_TEX_TEXTURE 2 |
Use the texture alpha. More... | |
#define | GW_TEX_CONSTANT 3 |
Use a constant BGRA color as an alpha. More... | |
#define | GW_TEX_PREVIOUS 4 |
Use the previous texture stage alpha. More... | |
#define GW_TEX_ZERO 0 |
Use no alpha value.
#define GW_TEX_SOURCE 1 |
Use the source alpha.
#define GW_TEX_TEXTURE 2 |
Use the texture alpha.
#define GW_TEX_CONSTANT 3 |
Use a constant BGRA color as an alpha.
#define GW_TEX_PREVIOUS 4 |
Use the previous texture stage alpha.